Inexplicable problem with a 2D VAWT mesh
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I haven't defined any bias to the edges of the circle, but it tends to get one somehow. Also, there's a small ring of mesh on the inside of the circle boundary with a much coarser grid than I'd want. I did a similar mesh before, but didn't come across this problem. If anyone knows what's going on, please help me out! |
behavior = hard
Not sure what's happening, but try using "behavior = hard". This forces the sizing to follow what you set more directly...
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