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peterputer July 18, 2012 13:22

Method: Sweep with Quads

could it be that the sweep method using quads is not efficient at all?
If i use the sweep method for my geometry and setting it to use tris, my mesh (ca 300k nodes) is generated within 2min, if i switch the method to quad/tri or quad, it takes hours.
For generating meshes with quad elements, should i use a different method?

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