uniform grid in Fluent
In order to get an uniform grid in Fluent I tried the cut cell method in the assembly meshing layer. This leads to a nearly uniform cube grid.
There are two issues that I want to improve in my next working sessions. A) A "real" uniform grid exists out of one kind of cell with an equal size (for example only cubes). Is there a method in fluent or cfx to transform the geometry into a uniform grid without curves? B) If I use the cut cell method I'm limited too less thousands of elements. The mesher sends me the error "too much elemets for the assembly - method". Is there a easy way to fix this? |
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