defining velocity inlet boundary in gambit
I want to simulate a 3d spillway in fluent.(like channel)
I want to use different velocities in fluent for simulating.
I have velocities corresponding to each depth.
My question is: What depth i should define in gambit for velocity inlet boundary for using it in different velocities in fluent? please see attached image.
do you mean you have a constant velocity for water media, another constant velocity for air media?
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