2D linear cascad in TurboGrid (Meshing)
I have a problem that I hope anyone can help me with.
The problem is that I would like to "mimic" a a 2D Blade-to-Blade calculation in CFX by using TurboGrid.
My idea is to mesh a linear cascade section and set the end wall (hub & tip) boundary to symmetry. (Ideally can the cascade span be wery short (2 cells?)).
The problem is that when using turbogrid the hub and shroud will be swept and therefore not suited for a symmetry bundary.
So is there any way to have straight endwalls in TurboGrid that can have symmetry boundary condition?
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