GAMBIT edge problem
Hi all :)
I am new to GAMBIT and FLUENT
I created vertices by using this journal code:
$i = 0
$imax = 5
$inc = 0.0001
do para "$i" init 0 cond ($i .le. $imax) incr $inc
vertex create coordinate $i (SQRT($i)) 0
this code creates vertices of the y=sqrt(x) function (create 15974 vertices!!!)
So, now I want to create an edge by fitting a smooth curve between all of these vertices( the most appropriate edge form these vertices).
What is the most appropriate edge type for the best accuracy??
I tried to create edge with NURBS edge, first I selected all vertices and then I clicked on Apply, but when I zoom on the edge it seems that edge didn't pass between all vertices (the edge has a little distance from the vertices except the first one and the last)!!!!
NURBS edge is useful for this case, isn't it??
what is my fault?:confused:
I never used this funtionnality, but the help is mentioning 2 options: interpolate & approximate
Did you try both options?
yes I tried the both method (interpolate & approximate) but the result was same!
but according to the help file interpolate should work!!!
Mesh your edge. And re-check
when I meshed the edge, the mesh boundary exactly passed from the vertices!
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