Meshing a Triangular part
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Hello
I am trying to generate a structured mesh for a triangular part. The problem is that bocking I do is resulting in very complex pre-mesh. All lines tends to pass through the vertice resulting in very dense mesh near that vertice. A snap is attached also. What you suggest I should do? Waseem |
QUarter Ogrid or Y block...
WHat you need is a quarter ogrid or Yblock...
I have quickly created and attached a short ppt that should show you the steps. There are lots of ways to get this done, but this one is the most general. It can be done in 2D or 3D. Simon |
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The attachment failed because CFD Online doesn't take pptx... Zipped and attached here.
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Thanks Brother
I will try it.... Thanks again... Waseem |
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