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bharath October 26, 2010 12:32

2d axisymmetric mesh
1 Attachment(s)
Hi to all,
anybody help me to mesh this kind of geometry with good quality in icem cfd.this mesh am going to simulate in CFX for axisymmetric problem.

thanks in advance

BrolY October 27, 2010 03:14

Could you post some pictures of your issue? We can help you to solve your issues, not to create your mesh ! This is your job ;)

You should also give us more information on what you want to do, so we could give you some advices.

bharath October 27, 2010 08:28

1 Attachment(s)
i attached a image for your understanding.this is done by regular blocking method.
sorry for, am not able bring you the exact image because it is in my office PC.
I hope you understand this.

dst October 27, 2010 08:43

One way is to use in the sharp corner either Y-block or Swept-Block. I would try both of them and decide depending on required mesh quality.

bharath October 27, 2010 08:49

hi dst,
could you explain me with some simple sketch about Y-block or Swept block in this geometry

michael_owen October 27, 2010 11:36


You should "nip the tip" out of your axi-symmetric geometry. In other words, the wedge should not go all the way to the axis of symmetry, but to a small but finite radius. Make this inner boundary condition a symmetry plane or free-slip, adiabatic wall. This will prevent poorly shaped elements from being formed.

michael_owen October 27, 2010 12:06

PS. That advice is specifically relevent if you are modeling in CFX. Also, you probably want to make sure to run such models in double precision, as you will likely end up with high aspect ratio hex/prism elements.

PSYMN October 27, 2010 13:26

You could just use a wedge block (collapse the end of the block). Then you would have tri elements in the tip...

bharath October 28, 2010 12:19

whether collapse block gives good quality elements or i have to do some other things PSYMN ?

PSYMN October 28, 2010 13:53

Its all relative...
It will give triangles (wedges) in that tight 5 degree corner. They may be fine and have high aspect ratios (depending on how many triangles there are), but the quality will always be better than with quads (hexas) shoved in there.


michael_owen November 1, 2010 10:13


I would have to disagree. We have seen many examples of poor results in thin-wedge axisymmetric models in CFX meshed all the way to the axis of symmetry, using either quad or tet meshes. In particular, we tend to see spurious high axial velocities. These problems vanish when the axis of symmetry is nipped out at an arbitrarily small radius in the way I described. Furthermore, doing this always allows you to create high quality hex meshes. Because of the resulting aspect ratios, I always advise running in double precision for these sorts of axisymmetric models.

I will check our tech support logs to see if I can find an image to post illustrating the axial velocity problem.

michael_owen November 1, 2010 10:23

Can't find an image, but here is a typical support email we received illustrating this issue:

"Hi Mike

We have been continuing our evaluation of the non-flow problem with CFX.

One thing we identified is that the model representation of the XXXXX as a thin "slice" may be problematic.

The solution using the "slice" generates high velocities in the XXXXX gas at the vertex of the slice, but nowhere else.

To investigate this, I created a model that does not have the vertex. I did this by creating a model that represents half of the XXXXX (a "half model" based on a 180 degree "slice").

The solution using the half model does not include the high velocities at the center of the XXXXX gas."

I advised the "tip nipping" technique and the problem vanished.

PSYMN November 2, 2010 13:53

Michael knows what he is talking about...

I am just approaching this from a meshing perspective and assuming that you had to go all the way to the axis... (I recommend a wedge instead of hexas in the tight corner because it will be higher quality).

Michael Owen seems to have more CFX solver specific knowledge about how best to deal with this situation ... His solution of simply not modeling the element right at the axis of symmetry will also produce a better mesh than trying to cram hexa corners in there...


dst November 4, 2010 09:45

michael_owen , PSYMN,

what are the drawbacks of the swept block approach for this kind of problems?

Concerning the mentioned problem with wedge-elements in CFX I should mention: people worked with CFX (ver.10) doing some simulations of axi-symmetric bodies got problems with velocities and pressures (non physical) in that region.

In comparison to that, the ''Star-CD (ver. 3.xx)'' team had no problems with the same mesh in that region.

Maybe, problems depend on the flow properties also and would not occur under the different conditions.

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