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[GAMBIT] Projection on curved surface

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Old   December 12, 2010, 10:40
Default Projection on curved surface
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Rajshekar
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hi,
i wanted to project an edge(circle) onto a curved surface but i am getting an error:
cannot project edge edge.157 at the given location because the result would be a degenerate edge.

can some one tell me how to overcome this problem.
can this be done using some other options.

am struck here for along time,it would be helpful if someone suggest it.

Thanking you,
Rajshekar
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Old   December 13, 2010, 04:00
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post a picture
Also check the direction you specified
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Old   December 13, 2010, 04:31
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attached image
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File Type: jpg ch1.JPG (15.2 KB, 23 views)
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Old   December 13, 2010, 04:37
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assuming you gave the right direction, try to split your circle into 2 semi-circles, and retry.
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Old   December 13, 2010, 05:28
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project of edge worked when i split it as you said,
but my aim was to split the target face with the projected edges and keep both the faces(in of cir edge and outside it).when am using split option, outside of cir edge, the target face is deleted

please suggest....
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Old   December 13, 2010, 05:33
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I don't understand.
post picture of result
If you enabled the split option, gambit will project and split the surface with this edge.
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Old   December 13, 2010, 06:48
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2 image is what am getting
Attached Images
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File Type: jpg result.JPG (28.3 KB, 17 views)
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Old   December 13, 2010, 06:53
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This is just a graphic issue...
Re-click on shade modus on
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Old   December 13, 2010, 06:58
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its so silly,i forgot to check that...thank you very much...excuse for it
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Old   December 13, 2010, 07:32
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does it make any difference if i give boundary layer to outlet face also or it should only to wall faces
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Old   December 13, 2010, 07:51
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you can also apply it on outlet face, it is just a mesh topology
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Old   December 13, 2010, 07:57
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thank you,max
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