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How to mesh this entity with sharp corner?SOS!
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Dear Everybody, I'm now meshing a volume which has pointed corner as shown below, the skewness of tens of elements will always be higher than 0.97 after meshing first line then face then volume.No matter how i move the points on the face manually, it can not show a good quality. a guy told me since there're two connected lines ending up to a tangent profile, no way the quality of this face will be improved too much. Is that true?
Another problem is, after moving grids on the face, the equisize skewness of the face will be improved from 0.983 to 0.968, so gambit shows no error or warning. but i import the mesh file to the fluent and smooth and use case check, it told me the skewness exceed 0.98 in 5 elements thread id is 2. That's why?Haven't I lower the skewness to 0.96? I'm waiting for your kind helps. Attachment 7772 Attachment 7773 Attachment 7774 |
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avoid having sharp angle.
In your case, I think you need to delete it. Split your geometry short before the sharp angle, and delete the volume containing the sharp angle. Attachment 7775 |
thank you!
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I don't think it will affect the solution, since this is not an high velocity or pressure-gradient.
Anyway you won't be able to get an acceptable mesh if you don't fix it |
Thank you.
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if the topology remains, the mesh has to follow it( especially at boundary egde/surface).
And it is indepedant from the kind of mesh you will use In other words you will still have problem at the corner |
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merge it with the volume, which is tangential to sharp angle.
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For instance you can do an extrusion of your volume 8 in x-direction (<0).
More in details: sweep surface.6 with (-0.1 0 0). Then unite volume 8 with the new one. And you don't have your sharp corner |
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