meshing when surface vertex are known
I want to mesh a complicated geometry, if I have all the vertex on the surface of the geometry, how can I generate the 3D mesh?
Re: meshing when surface vertex are known
if you want or preserve the nodes it's the best to use pro*am's tet-mesher which starts with the triangulated surface - some other tet-mesher like ansa will do the same job.
|All times are GMT -4. The time now is 18:54.|