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subtracting geometry/

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Old   August 15, 2005, 11:16
Default subtracting geometry/
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pepita
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hi there

I have already done my mesh but i need to subtract a rather complex geometry from my mesh. The way i was doing it, i was refining the mesh as much as posible, then deleting the cell that i did not need. The problem was when i get to the surface cell, because i my geometry is curve, the cells on the surface go in zigzag and is dificult to mantain the geometry.

is there an easier an faster way i could do this?
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Old   August 15, 2005, 12:44
Default Re: subtracting geometry/
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4xF
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Have you thought of making use of pro*AM?
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Old   August 16, 2005, 04:36
Default Re: subtracting geometry/
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pepita
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thanks, i'm going to try it!
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