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Moving mesh capability in CCM+

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Old   May 15, 2008, 11:07
Default Moving mesh capability in CCM+
  #1
RGB
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Hi

Does anybody know what moving mesh capability is available in the latest version of CCM+?

R
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Old   May 15, 2008, 15:16
Default Re: Moving mesh capability in CCM+
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Goulash
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you still have sliding grid with rigid body motion: translation or rotation.
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Old   May 16, 2008, 03:55
Default Re: Moving mesh capability in CCM+
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Luke
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Star CCM+ currently has no moving mesh capabilities but it is being updated evry few of months
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Old   May 16, 2008, 14:20
Default Re: Moving mesh capability in CCM+
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Will
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Goulash is right, Luke is wrong. There is rigid body (rotating) motion as well as complete domain motion for stuff like sloshing etc
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Old   May 16, 2008, 22:36
Default Re: Moving mesh capability in CCM+
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Luke
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Sorry. My bad...
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Old   May 17, 2008, 16:43
Default Re: Moving mesh capability in CCM+
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Jayson
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I've been currently using Star CCM+'s ability to replace a mesh and map the solution to account for motion.

I created a VBA macro for Solidworks that generated all of my geometries automatically based on parameters of the problem.

Then I created a java macro that would open each one of the geometries in Star CCM+, create the mesh, and export the mesh.

Next I created a java macro that would first define paramaters of the problem (such as times step, number of iterations, etc.), iterate on one mesh, and then replace it with a new mesh for the next timestep.

For the problem I was solving the flow was caused by the motion of one flat plate relative to a stationary plate, so to account for this a field function was created that would define a volumetric source term based at each timestep.

I have compared my results to a first-order analytical solution, and the results agree very well.

Jayson Martinez
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Old   May 17, 2008, 16:46
Default Re: Moving mesh capability in CCM+
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Jayson
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Also, in the Java API there is something called Star Morpher, which makes references to moving meshes, but is not very well documented. If anybody has any idea how to use this I would be very interested in finding out how.

Jayson Martinez
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