how to change angle of attack of a rotating blade in frozen rotor
I am simulating a 3D rotating blade in CFX. I use the frozen rotor.
Currently, this is a steady problem. so, I just change the angle of attack in the Design modeler.
But I am trying to simulate a transient problem, I want the angle of attack can change as the time, namely azimuth angle, like pitch control in rotorcraft.
How to do that?
Thanks in advance.
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