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Mesh and geometry import in cfx-pre

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Old   April 3, 2006, 10:00
Default Mesh and geometry import in cfx-pre
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Francesco
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Hello,

I have made a mesh in Gambit and I would like to import it in cfx-pre. I tried exporting from Gambit both with the Ansys and the CGNS format, as is suggested on some messages in this forum. The problem is that when I import the mesh in CFX-PRE 10.0 all the information about the geometry is lost (I am not able to select the faces for example). Is there a way to import the geometry information in CFX-PRE?

Thanks Francesco
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Old   April 3, 2006, 11:18
Default Re: Mesh and geometry import in cfx-pre
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Q
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I am also doing similar kind of thing so what I do in my case is to make a mesh in gambit it is a 2D mesh and then converting that mesh from infot foam format and then converting the foam mesh to 3D mesh now 2D mesh is converted into 3D mesh. Now I am improting that mesh in tgrid and exporting it in the format of ptran and then I am able to see all the boundary cndition and mesh proerly in CFX-PRE.

I hop it helps you Q
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Old   May 30, 2012, 04:29
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hi
i have a mesh from gambit
when i import it in cfx-pre, other mesh that i have created lost!
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Old   May 30, 2012, 07:24
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I cannot test this as I am at home at the moment, but I thought CFX-Pre could import gambit msh files.
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Old   May 30, 2012, 07:31
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Quote:
Originally Posted by ghorrocks View Post
I cannot test this as I am at home at the moment, but I thought CFX-Pre could import gambit msh files.
yes, you are right
but as i said, when i import mesh, other meshes that i create in turbo grid removed!
i record a movie from my problem:
http://www.mediafire.com/?6o6o667se6zdbmm
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Old   May 30, 2012, 07:58
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Sijal Ahmed Memon (turboenginner@gmail.com)
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use turbomode and import mesh for as many components as you want.
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Old   May 30, 2012, 08:03
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use turbomode and import mesh for as many components as you want.
i did it before, same problem exist
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Old   May 30, 2012, 08:04
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Sijal Ahmed Memon (turboenginner@gmail.com)
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it seems that you have scaling problem. Check the units. All meshes are there but you can not see them due to scaling problem.
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