momentum required to turn ship at certain radius
help !
how to modeling/calculate the required momentum to turn ship at certain radius, suppose ship velocity, propulsion, draft.., and other parameters are all known Should use sliding meshing? if so i guess fluent may be better at this ? Thanks a lot ! |
Re: momentum required to turn ship at certain radi
Yes, you can do it in CFX using a sliding mesh. I have done it before. It is just like an impeller in a vessel.
Gert-Jan www.bunova.nl |
Re: momentum required to turn ship at certain radi
thank you so much !
CFX may possible sovle the free surface problem, but how CFX treat the wave behind the ship ? should i use "SHIPFLOW" together with "DYNASIM Tug Boat" to get the answer ? thanks. |
Re: momentum required to turn ship at certain radi
How large do you think the effect of a wave wil lreally be. Can't you reduce the problem to a single phase with a free surface.
I do not know what you mean by SHIPFLOW and DYNASIM Tug Boat. Gert-Jan |
Re: momentum required to turn ship at certain radi
thanks, i will try sliding mesh first ..
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