Rotating wall transient signal in CFX
I need to have the transient signal of a rotating point (on a rotating wall) but in a stationnary domain. Up to now, the point isn't moving with the wall which is a bit annoying. Is it possible to 'tell' CFX to move the point with the rotating wall ? I know that monitoring points remain still in a stationnary domain and move with a rotating domain (they stick to the closest node). Is it possible to make them stick to the rotating wall even though I'm in a stationnary frame ... ?
Thanks for your help
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