surface bodies from design modeler to CFX
I created an assembly where there are some normal bodies and some surface bodies. I imported all this geometry in the CFX block to mesh all of them (with different methods off course, for exemple the fluid part is meshed with cfx-mesh and the solid part with mechanical mesh).
The problem is: when I open the mesh cell of the CFX block to edit it, the surface bodies seem to be NOT recognised (there is ? close to the surface body name).
Where is the mistake...if i could legally generate them in design modeler, why in the mesh cell (of cfx block) they are not more recognised?
Please...help me! I couldnīt find nothing helpfull in the "help":(
|All times are GMT -4. The time now is 20:09.|