sliding mesh problem in CFX
There is a tutorial in Fluent "Tutorial 11: Using Sliding Meshes " 2D Tutorial. In fluent problem Fluid phase Velosity (which is given in Fluent around y= -Vx) imposeed under Setup => Cell Zone Conditions.
I want to do same in CFX but i have not foung Fluid Translation in CFX. How can i do it? CFX just have "Rotaion" and stationary" option in "domain"option.
I dont want to give rotaion brcause i am working on airfoil.
Please let me know.
To do anything but rotation you need to use general moving mesh. Translating mesh is meant to be a beta feature but I have never used it and cannot guarantee it works - talk to CFX support if this is of interest.
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