# von Karman vortex street

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 October 21, 2010, 13:04 von Karman vortex street #1 Member   Dmitry Volkind Join Date: Jan 2010 Location: Chelyabinsk, Russia Posts: 58 Rep Power: 8 Greetings! Though it might make some people sick, here is another question concerning vortex shedding. Has anyone encountered a problem when vorticies move in the opposite direction and then get attached to the body? My case: 2D, cylinder, oil, Re =100, laminar, and I'm sure about the time step. Mesh seems fine enough and it's symmetric. I use slightly asymmetric initial conditions for velocity (otherwise nothing happens, I guess due to mesh symmetry). CFX version is 12.1. Sorry for asking about vortex street again, but I've read all the threads and found no answer. I would also very appreciate if someone gave me a link for a downloadable theory guide (it's a problem to find a paper book in English). Thanks in advance, Dmitry

 October 21, 2010, 13:09 #2 Senior Member   Michael P. Owen Join Date: Mar 2009 Posts: 196 Rep Power: 9 Pictures would help.

 October 21, 2010, 13:58 #3 Member   Dmitry Volkind Join Date: Jan 2010 Location: Chelyabinsk, Russia Posts: 58 Rep Power: 8 Sure, this is a link to a movie file: http://www.youtube.com/watch?v=_FLRZgnNvHo

 October 21, 2010, 14:04 #4 Senior Member   Michael P. Owen Join Date: Mar 2009 Posts: 196 Rep Power: 9 This is just a beat frequency effect between your vortex shedding frequency and your movie frame frequency. It's the same effect that makes videos of car wheels look like they are rotating slowly or backwards.

 October 21, 2010, 14:19 #5 Member   Dmitry Volkind Join Date: Jan 2010 Location: Chelyabinsk, Russia Posts: 58 Rep Power: 8 Will it help if I set results files to be written more freqently?

 October 21, 2010, 14:23 #6 Senior Member   Michael P. Owen Join Date: Mar 2009 Posts: 196 Rep Power: 9 Yes, of course. Set it to be a fraction of the vortex shedding frequency, say 1/10.

 October 24, 2010, 03:55 #7 Senior Member   Ugly Kid Joe Join Date: Aug 2010 Posts: 193 Rep Power: 8 What do you actually mean by asymmetric boundary conditions ??????

October 24, 2010, 06:03
#8
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Glenn Horrocks
Join Date: Mar 2009
Location: Sydney, Australia
Posts: 12,832
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Quote:
 Mesh seems fine enough and it's symmetric.
Statements like this always set off warning bells - most of the time the mesh is not fine enough and the user is just assuming that because the cells are really little it must be fine.

But the only way to be sure is to do a sensitivity analysis. A basic mesh size comparison is a minimum, but more advanced methods are available to give you a much better handle on the accuracy of your mesh. See http://journaltool.asme.org/Template...umAccuracy.pdf for a summary or read "Computational Fluid Dynamics" by Roache for the full story.

 October 24, 2010, 13:53 #10 Senior Member   Ugly Kid Joe Join Date: Aug 2010 Posts: 193 Rep Power: 8 How did you incorporate asymmetric initial conditions ??????

 October 24, 2010, 14:03 #11 Member   Dmitry Volkind Join Date: Jan 2010 Location: Chelyabinsk, Russia Posts: 58 Rep Power: 8 To Prof. Chaos: Initial velocity = linear function of X, where X is a coordinate across the flow.

 October 26, 2010, 08:35 #12 Member   Dmitry Volkind Join Date: Jan 2010 Location: Chelyabinsk, Russia Posts: 58 Rep Power: 8 Yes, Michael was right! Output frequency was the problem. More trn results fixed it. Thanks everybody!

 February 14, 2011, 20:08 #13 New Member   Adrian Dunne Join Date: Jan 2011 Location: Ireland Posts: 26 Rep Power: 7 I thought I'd just post my problem in this thread to avoid posting any more threads. My model has ended up looking like this after 350 timesteps. http://img841.imageshack.us/i/vortes.jpg/ This doesn't look right, and I'm not quite sure why. Can anyone suggest a reason? flow velocity = 16m/s Timestep = 0.002s Last edited by wyldckat; September 3, 2015 at 18:04. Reason: disabled embedded images

 February 15, 2011, 07:23 #14 Super Moderator   Glenn Horrocks Join Date: Mar 2009 Location: Sydney, Australia Posts: 12,832 Rep Power: 100 What looks wrong about it? It looks about right to me.

 February 15, 2011, 09:56 #15 New Member   Adrian Dunne Join Date: Jan 2011 Location: Ireland Posts: 26 Rep Power: 7 The large region at the tail where the flow is diminished greatly. I've done others with a different mesh, and that looked more similar to examples I've seen.

 February 15, 2011, 17:45 #16 Super Moderator   Glenn Horrocks Join Date: Mar 2009 Location: Sydney, Australia Posts: 12,832 Rep Power: 100 You mean how the vortex street does not reach the outlet boundary? You simply have not run it for long enough. Keep going and it will get there.

 February 15, 2011, 20:27 #17 New Member   Adrian Dunne Join Date: Jan 2011 Location: Ireland Posts: 26 Rep Power: 7 No, I mean how there's a big blue region at the tail of the vortex street. Normally the vortices decay, when I look at other examples like.

 February 15, 2011, 20:30 #18 Super Moderator   Glenn Horrocks Join Date: Mar 2009 Location: Sydney, Australia Posts: 12,832 Rep Power: 100 What are the velocity vectors doing in that region? You never said what velocity component you showed in the image. I still think it is just a startup thing and you just need to run longer.

 February 16, 2011, 07:16 #19 New Member   Adrian Dunne Join Date: Jan 2011 Location: Ireland Posts: 26 Rep Power: 7 The velocity component in the picture is absolute, not in any particular direction. You're probably right, not having run it for enough timesteps is probably the reason it looks like that. Thanks for your help.

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