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Old   March 19, 2012, 00:06
Default Normalized Helicity
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How can I normalized helicity in cfx-post. I just used
velocity.Absolute helicity/(abs(velocity)*abs(vorticity))

but still got the [m^-1] unit. Am I missing something?

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Old   July 1, 2012, 09:22
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normalized helicity is defined as (Velocity dot Helcity)/(Magnitude (Velocity) * Magnitude (Vorticity)
CFX does not calculate dot product directly, you need to create manually, i.e. create an expression in CFX post and then create a variable and select the expression you just created.
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Old   October 31, 2012, 08:00
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Can you please elaborate how to do this dot product in CCL for helicity term
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