Solidworks Flow Simulation 2011: Thermal Modeling of light sources
I am a Mechanical engineer and a trying to use solidworks to model the thermal output and effects of light sources.
Things that need to be considered:
1. Radiation from the light source
2. Spectral output of light source
3. Effects on objects and environment temperature.
4. Light source in a reflector to create a collimated beam. (point the light in a desired direction)
I have been attempting this for some time now however I am not satisfied with my results. Rather than showing what I have done I was wondering if anyone else has tried to do this also. Maybe give me some steps to how you were able to achieve this task.
Any help would be greatly appreciated.
Yes, I've worked with this quite some time and received very good results compared to measurments.
In general there are two ways to define a light source. For LEDs you usually don't need any spectrum definition as the LEDs radiate so little, but for incadecent bulbs it is necessary.
You can define the filament of the bulb (ideally modelled as a cylindrical shape, not a helical shape) with a heat source and apply a radiative surface. With that you will radiate with the grey body accoring to the radiative surface properties.
If you define the surface temperature as a solid temperature for the filament and use white body wall as a radiative surface property on the filament you cause the applied temperature load to only use the convection in the bulb and not radiate at all. Then apply a surface goal for the heat transfere rate on the surface of the filament to see what the convective part of the heat is. Then you apply a radiation source on the surface of the filament with either the temperature of the filament surface just like in the heat source and a black body spectrum or you create a spectrum and use that. For the heat source of the radiation source you select a formula dependency and enter for the equation your total electrical power of the bulb minus the goal you created. That way you are saying that the radiation power is the rest of the power you put into the bulb, without the convective part, as your bulb has convection on the filament and radiation and both together are the overall power.
For the rest you need to define the appropriate materials for solid and radiative surface such as for the reflector.
This data you should know.
For the solid material in transparent solids please consider that the transmissivity is "only" of the material. That means in case you measur such a materials transmissivity you usually place a bulb behind it and a sensor on the other side. Now the difference is the absorbed power. This is not quite correct, because there is part of the radiation reflected on the surface of the material which is not absorbed by the material and therefore not heating the material. If you consider this part too, you will get too hot temperatures on the glass. The ammount is accoring to the optical laws such as lambert-beer law.
I hope this helps,
Thank you for the reply. I have modeled using your suggestions and feel I am getting good results. Question about using the diffusive radiation source. I model the filament and apply the spectrum to the surface like you had suggested. Then I am prompted to enter the power for this. For example I modeled a 300[W] light source that only transmitted 36.75[W] of flux. What value should I be putting in this field?
I am also modeling a reflector using symmetry as a radiation surface, seems to work well. Is that correct?
Are you sure it only has 36,75W flux? That would be just 8% radiation?
I would rather use the constant temperature on the filament accoring to it's surface temperature which is usually pretty close to the light temperature for most incandescent bulbs and then use a equation definition for the radiation power with
300W-(heat transfer rate goal on filament surface)=(radiated power over spectrum that is defined)
This should give the most accurate results.
For the reflector I would use a user defined radiation source where you can define what percentage is specular or diffusive reflection and define the absorbtion on this surface. With the symmetry surface everything is specular and there is no absorption at all which is not quite as in reality.
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