The exact meaning of Residue in scalars?
Hi :), this is my first posting and I wanna contribute this forum in near future.
I am working on the drying problem.
My question is about the exact definition of residue concentration in Flow3D.
For example, if scalar's max. packing density is 10, and the scalar's conc. surpasses 10 by 2, then residue conc. is 2?
And is it possible for residue conc. to exist over several cells near the bottom, especially when fine mesh is assigned at the bottom?
I had already checked the Technical Note (#80), but did not find clear definition.
It would be greatly helpful to me, any kind reply on my questions^^.
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