|September 10, 2015, 18:19||
Particle Rebound at Wall Radius
Join Date: Jul 2015
Posts: 4Rep Power: 3
I'de like to write a UDF which allows particles to rebound from a wall at a distance equivalent to their radius as opposed to when the particle center reaches the wall (which is how FLUENT inherently handles particle-wall interactions).
Does anyone have any resources I could use to write this type of UDF?
|dpm, radius, rebound, udf|
|Thread||Thread Starter||Forum||Replies||Last Post|
|Divergence in AMG solver!||marina||FLUENT||15||August 9, 2016 20:15|
|How can I make a particle reach a wall as close as possible in FLUENT DPM?||Jazz||FLUENT||1||July 7, 2015 05:40|
|Difficulty In Setting Boundary Conditions||Moinul Haque||CFX||4||November 25, 2014 18:30|
|injection problem||Mark New||FLUENT||0||August 4, 2013 01:30|
|UDF for wall slipping||HFLUENT||Fluent UDF and Scheme Programming||0||April 27, 2011 12:03|