Multiple UDFs Compilation Procedure
I would like to know how can I hook-up and compile several UDFs into the Fluent?
Masoud |
I think it is pretty straightforward to import multiple UDF's.
Define->User-Defined->Functions->Compiled... Use the Add... button to load as many different source code (*.c) files as you like. Each source code file can contain multiple DEFINE_ macros. Click Build... to compile them. Errors are reported to the main window. Click Load to make them available for linking to dynamic meshes. |
Thanks...right, simple it is.
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