|March 22, 2010, 15:42||
Multiple UDFs Compilation Procedure
Join Date: Mar 2009
Posts: 102Rep Power: 9
I would like to know how can I hook-up and compile several UDFs into the Fluent?
|March 23, 2010, 12:39||
Join Date: Mar 2010
Location: Austin, TX
Posts: 32Rep Power: 8
I think it is pretty straightforward to import multiple UDF's.
Use the Add... button to load as many different source code (*.c) files as you like. Each source code file can contain multiple DEFINE_ macros.
Click Build... to compile them. Errors are reported to the main window.
Click Load to make them available for linking to dynamic meshes.
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