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Heat transfer problem at fluid-solid interface

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Old   January 8, 2013, 23:31
Default Heat transfer problem at fluid-solid interface
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Hi everyone,

I'm learning Fluent and I'm trying to model transient heat transfer from a metal cylinder to air by natural convection. I'm having trouble with interfaces and I'm not sure on the best approach, hopefully you can help. I am using Workbench 14.5, DesignModeler, ANSYS Meshing and of course Fluent. Here is what I have done.

1. Create a cylinder(solid) in DM
2. Create a box (fluid) which is larger than, and surrounds the cylinder
3. Boolean subtract of the cylinder from the box whilst preserving the tool body (the cylinder)
4.Created 3 named selections; cylinder, env, hotface. env represents the environment which is air and hotface is one end of the cylinder which will have a heat flux applied to it.

5. I mesh this using the Workbech Meshing program using default settings, a contact region with 3 faces is detected

6. In Fluent, 3 wall boundary conditions are created; hotface, wall-cylinder and wall-env.
7. I apply gravity, incompressible-ideal-gas (as an air property) and a heatflux to hotface.

Result: there is heat transfer to the cylinder but none to the environment.

Ideas: I have changed the Zones 'wall-cylinder' and 'wall-environment' to interfaces, created a mesh interface using these and got convection happening. Fluent creates 3 walls and a single corresponding shadow wall when I do this. This seems a bit messy as when I create the mesh interface there are 3 faces for 'wall-cylinder' and 9 faces for 'wall-env' (3 from the cylinder and 6 from the box.

What is the best way to approach this problem?

Thanks in advance
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Old   January 14, 2013, 16:31
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Alright so I figured out that a much simpler way is to form all bodies into a single part in DesignModeler and then coupled walls and shadow walls are created as there is a conformal mesh. Much easier!
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Old   January 14, 2013, 18:12
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You could also mesh only the fluid (do not preserve booleans tool body) an use a shell conduction approach to model conduction in the cylinder.
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Old   January 14, 2013, 18:13
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Quote:
Originally Posted by kiwikiwi View Post
Alright so I figured out that a much simpler way is to form all bodies into a single part in DesignModeler and then coupled walls and shadow walls are created as there is a conformal mesh. Much easier!
This is really a best practice when you to mesh both fluid and solid
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Old   January 14, 2013, 19:47
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Many thanks for your advice Markat, so much to learn and sometimes the User's guide doesn't spell out the basic things like this.
Cheers!
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