How to set wobbling axis for sphere in fluent
Just want to ask, can we set the wobbling axis movement of sphere in fluent and how to do that. Do I need to use the sliding mesh method (but the axis in this features could not move with time, if i'm not mistake) or do I need to create code for UDF to define the movement (is there any available source code for this case..uhuh). Anyone help me pleasee... :(
For clear visualization, here is how the motion of sphere that I'm going to simulate in fluent....https://www.youtube.com/watch?v=CUZOXczMfMo
Hope you are fine. Please have you learned how to create new axis in fluent since now I have the same problem and I need to create new axis to rotate the heart valve.
please if you have any tutorial or any thing related with this that will be appreciate.
Tanks in advance,
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