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Old   March 22, 2014, 20:48
Default sphere dropping into the water
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mj
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Hi All
I am just wondering how is easier to model sphere dropping into the water? Since the sphere just has one degree of freedom (in z direction), it is just wasting the time to use the remeshing approach. Does anybody know how I can set the domain as a passive in dynamic mesh like to move the domain with same speed of sphere while the water level height stay constant?
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