Generation of elliptical geometry
Is there a simple way to generate an elliptical geometry in GAMBIT. The only way I can think of is to generate it in pieces and join them together. Is there a more elegant approach?

Re: Generation of elliptical geometry
What do you mean with elliptical geometry?
An elliptic cylinder can be made by "create real cylinder" with different r1 & r2. An elliptic cone can be made by "create real frustum" with r1 = 0 and the appropriate r2 & r3's. An elliptic paraboloid can be made by first making a "real elliptical arc" with an angle of 90 degrees, and then revolve this edge to a face. I hope I have understood you correct. PC. 
Re: Generation of elliptical geometry
Sorry, I should have been more specific.
I mean an ellipsoid, x^2/a^2 + y^2/2 + z^2/2 == 1 
Re: Generation of elliptical geometry
With this equation you actually have an ellipsoid of revolution around the xaxis. Then you can simplify your problem to the problem of revolving the ellipse given by x^2/a^2 + y^2/2 = 1. From this equation you find three points, for instant for maximum x, minimum x and maximum y for the chosen a. From these three points you can easily construct an elliptic arc. By revolving this arc 360 degrees around the xaxis you have obtained your ellipsoid.
Regards PC. 
Re: Generation of elliptical geometry
Another way is to create a centered sphere with radius 1, and scale it in x, y, z direction to get the elliptical geometry

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