I have an existing geometry sent to me by someone. This geometry consist of vertex, edges and faces. On zooming the faces I found that the vertex does not lie on the intersection of the edges.How should I remove this defect?I dont know the corodiante points of intersection so can not move the vertex also.
I am stuck.Please help me.
Re: Vertex problem
Sometimes display will cause a small shift of vertices - try meshing the faces and see if the mesh would show it as a "defect".
or you could create a vertex by intersection of the two edges - to see if they are the same.
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