Need help about GAMBIT Neutral file
I'm programming to read 2D GAMBIT Neutral file for my own code. When proccessing boundaries, I find that in the node list of a boundary, the first two nodes are just the two end nodes of the boundary edge.
Does anyone know whether it is a rule of GAMBIT Neutral file format. If yes, it will make the code simpler.
|All times are GMT -4. The time now is 21:14.|