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UDF for CG rotation

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Old   January 2, 2005, 02:12
Default UDF for CG rotation
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araz
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Hi.. I want to write a UDF to define speed (time depandant function for velocity)(V=w*cos(wt)) for CG in order to use in dynamic mesh model for solid body rotation. can you help me? is there any body who has already written it?
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