|April 20, 2006, 05:29||
Gambit TUI : how to find a vertex coordinate ?
I'm adding a new geometry to an old one with a parametric journal.
But before, I would like to find the "highest" point on the Yaxix [0 Ymax 0] on the basis geometry.
Does anybody knows how to check the Ycoordinate of each point ? I would like to use this kind of methodology:
Ycompar=0 and Xi=0
do for i=0 to the end (I don't know how to find the end yet!)
if Y(i)>Ycompar then Y(i)=Ycompar
return the name of vertex (x=0, y=ymax)
Any idea ? thanks !
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