Healing Import Geometry
So I am trying to import some fairly curvaceous geometries into Gambit for meshing and am getting a bunch of errors. The objects have about 30-40 faces, all of which are curved, some at steep angles and small radii. I am getting many connectivity errors which prevent me from building a fluid body around the objects, and am looking for advice on how to clean up this geometry and understand the connectivity of edges and faces better.
any help would be great
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