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Real-Time Animation - How To

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Old   June 14, 2007, 10:46
Default Real-Time Animation - How To
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Brice
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Hey all,

To give you a little bit of an idea about what it is for: I have a volume with electrical components and I need to determine how long it would take any smoke to get from the fire inside the volume to the exhaust fan where the smoke detector is. I was wondering if Fluent had the capability to make real-time movies; or at least find time required for flow to get from one location to another inside the CV. I know how to make standard animations but it seems that these are always depicted at a constant speed. Thanks a bunch for you help, Brice
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Old   June 14, 2007, 15:38
Default Re: Real-Time Animation - How To
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Allan Walsh
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You could use the pathline function, releasing the particles from where you want and coloring the particles by time. Getting numerical statistics would be more difficult - you could use the DPM model with neutrally bouyant particles.

Fluent's ability to make animation files of particles is a bit weak, in my opinion. You can use the scene animation to make a movie of particle flows from one place to another. Also, you can animate the particles on the screen and then use simple third-party software to make a movie via screen capture - at least in Windows.
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Old   June 14, 2007, 18:23
Default Thanks!
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Brice
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Allan, Thanks a lot; it did the trick!
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