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Old   October 21, 2010, 05:29
Default Car Aerodynamics
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I am trying to find the drag of a 3D sedan car using Fluent.

To start with, I have modeled the car in a wind tunnel like setup.

I want to capture the viscous effects which influence the Drag and for this reason I would like to have a boundary layer mesh. But right at the point where the wheels touch the bottom surface of the tunnel, I am not able to generate the boundary layer grid.

Any suggestions will be appreciated.

It would be of immense help if anyone could send me a tutorial dealing with Car Aerodynamics to my email. My email is

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