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Mudblood January 13, 2011 19:27

Post processing images
I want to display my model with some particle tracks and save an image.

I know that it's possible to display my mesh so that it looks solid, and not like a mesh. How is this done? The search engine was no help as I don't know what the keyword for it is :(


svp May 24, 2011 15:55


Could you let me know if you had found out the answer for this question? I want to do something similar.


madhuvc May 24, 2011 16:09

probably u might want to play with scene under graphics and animations. You can make the mesh transparent and change the colors and things like that.

svp May 24, 2011 16:11

Thank you for your reply. I have been experimenting with that a little bit, but haven't come across a combination that works as yet. Could you be more specific with regards to the options that I might try? Thanks.

madhuvc May 24, 2011 16:21

I assume you are able to select zone x in your scene tab and then get into the edit mode, where you see face color on the right, some task bar below it and face, edges on the left.

I usually select the faces, outer faces, lighting and deselect the edges and perimeter lines (basically lines).. then drag the transparent bar to around 30-50 (depending on what you want) and change the color. you should be able to have the solid kind of mesh instead of a wire mesh. hope this helps.

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