Porous jump in urban environment
For my thesis, I have to simulate pressure losses in an urban environment.
I have read in the fluent literature that a porous jump is more robust and converges better than porous media.
To define a porous media i have adapted->marked and finally separated a grid volume.
For a porous jump I was thinking of marking a face of the already separated volume. Is there another way of doing this?
Also, what is the influence of the air velocity angle towards the porous jump? I would like to simulate different configurations to see what would be the effect on the urban environment simulation.
And to understand the differences must i analyse the velocity and pressure maps?
Thank you in advance,
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