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Extra edge created in Bends

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Old   August 7, 2011, 22:26
Default Extra edge created in Bends
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Mohsin Mukhtar
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hello

In Gambit, I used "Revolve faces" command to make a 90 degree bend of the pipe, After a 90 degree bend is made, it creates an extra edge joining the two vertices of the bend.

Does this extra edge has any implications? or its existance doesnt matter? Please guide.
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Old   August 8, 2011, 07:08
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Maxime Perelli
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post a picture
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Old   August 8, 2011, 07:37
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Max, thank you for your reply.
The picture is attached. Extra edge is a blue line originating from ther vertex.
This is created when I used the "revolve face" command with an angle of 90 degree.
How can i omit this? or its existance has no influence on the mesh etc and/or why is it generated?

Thanks for your help.
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File Type: jpg 90Deg_bend.jpg (45.6 KB, 8 views)
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Old   August 8, 2011, 07:45
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ok, now it is clear
That will have no influence.
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Old   August 8, 2011, 08:04
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Could you please tell me why is it created? and how to omit it?
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Old   August 8, 2011, 08:11
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The line is created from the vertex.
If you sweep or rotate a surface, Gambit will stretch your topology: A surface will be a volume, an edge will be a surface and a vertex will be an edge.
If you want to make the line disapear, you need to omit the vertex.
But that : you won't be able to do it, since your circle needs a vertex at least.
Why it is bothering you?
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Old   August 8, 2011, 09:37
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Could you please say that if there seems any silhouette in the picture?

If you revolve a circular section, you only have two circle edges (source and target) and one edge on the outer surface. That edge is created from the vertex on your source circle.
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Old   August 8, 2011, 19:58
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Thank you Max and Husker.
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