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Minimum number of points in wall normal

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Old   November 12, 2015, 17:33
Default Minimum number of points in wall normal
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Hello
I am trying to do RANS for a plane diffuser geometry.

To use High Reynolds Model (like k epsilon) I want to keep average y+ > 30 but this will mean putting fewer points in the wall normal direction.

Is there a minimum number of points that should be across the channel ?
(i think I read 10 somewhere cant remember now)

Thanks in advance
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Old   November 13, 2015, 00:18
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For boundary layers ~8-10. So maybe 16-20 across the channel is appropriate. But what's important is the size of the structures that need to be resolved. In a uniform flow for example, there is nothing to resolve and 1 grid point is sufficient to represent a uniform flow. And they're more like guidelines than hard rules (i.e. no minimum).
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Old   November 13, 2015, 06:03
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Thanks for the reply.

Its a developing flow and then separates.

The question is then how to ensure y+ > 30?

One can have coarse mesh at wall and fine near center or is there any other way out?
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Old   November 15, 2015, 15:47
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If you look at the theory guide in the FLUENT manual in the turbulence section, they say it is better to have more cells in the BL than to achieve a certain y+ value. I'm not sure if you are using FLUENT, but I believe this statement still holds if you are using another solver. If you are placing 10 cells in the BL but achieving a y+<30, you might need to switch to a k-epsilon model that integrates all the way down to the laminar sublayer (y+<1). That way, you get the correct BL resolution and you meet the required y+ value at the same time. In FLUENT, they call this option "Enhanced wall treatment".
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Old   November 15, 2015, 16:56
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Thanks for the reply. I agree that the more points to resolve the BL the better. But I want to study the performance of High Reynolds Models i.e y+ > 30.

So if I switch to EWT or Low Reynolds Model it gives better results surely but doesn't serve my purpose.
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Old   November 15, 2015, 20:13
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In that case, I would try two things

First, I would use the adaption feature in your solver (if it has one) and adapt based off of the y+ value. I would tell the program that I want a minimum y+ of 30 and it will coarsen those cells near the wall to achieve that y+ value. You just have to be careful with using the adaption feature as sometimes it makes the quality of the cells worse.

The second thing I'd try is to go back to my mesher and raise the first cell height value near the walls and run the simulation again. Then I would check to see if most of my cells near the wall meet the y+>30 requirement. You can view contours of y+ on your walls to visually inspect the y+ values. If too many cells do not meet the y+ requirement, then you need to keep raising the first cell height value in your mesher until they meet the criteria.

As LuckyTran says, there is no hard rule as to how many cells should be across the channel. It should be a number such that your discretization error is a low enough number for a variable of interest. Say you can tolerate a 1% error in velocity across the channel. Then keep increasing the number of cells across the channel while keeping the first cell height fixed until your calculated grid convergence index value for velocity is less than 1 %.
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