Sliding box validation required
I've just written a code to model sliding mesh interfaces, and I am looking for a suitable validation case. I'm looking for a published work using sliding mesh interfaces to model (for example) two blocks sliding relative to each other, causing the flow to be "throttled", and then be completely stopped as the sliding action causes the interface between the blocks to become smaller then disappear.
Alternatively, any work using a sliding mesh boundary with both inter-block boundaries and wall boundaries on the same interface would do. I'm not stressed whether it is experimental or numerical.
I've already had a good look for suitable papers, but unsuccessfully so far.
Any help would be appreciated.
Re: Sliding box validation required
have a look at
If it helps you we can share some data.
|All times are GMT -4. The time now is 14:13.|