Angle of Attack (AoA) adjustment for 2D / 3D
Hi, I have about 20 years of structural / stress analysis experience, however I am just diving into some CFD research to create a realistic aircraft to base a training course around.
I have gone through some simple tutorials for using FLUENT from Cornell:
In which, the objectiv eis to model a 2D NACA airfoil section at 2 deg AOA. In the process, it states "(Note that 1.2° is used as our angle of attack instead of 2° to adjust for the error caused by assuming the airfoil to be 2D instead of 3D.)"
I imagine this is maybe due to vortex shedding.. but I'm just guessing... Can someone detail this requirement and provide link to allow me to calculate this adjustment for arbitrary AoA. Thx.
If I remember correctly, it is actually due to the fact that in a 2D simulation, there is no third dimension for the flow to move in. In 3 dimensions the angle of attack has to be slightly higher to get the same effective momentum change for lift because some of the flow can move out along the wings. John Anderson has a good basic Aero book (whose title escapes me now). Katz and Plotkin also have a good book on low speed airfoil theory, but again the title escapes me and I am at work while my books are at home. You could also try googling low speed airfoil theory or potential theory for airfoils.
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