|June 8, 2010, 04:49||
Problem about a 2D surface rotation
Join Date: Mar 2009
Posts: 14Rep Power: 8
I am working on the aerodynamics characteristics of a bullet surface after it is fired.After a bullet is fired it is rotated axysymmetrically and dashes forward in a flat projectile.I am implementing a 2D design for the phenomena.
But,the problem is how can I apply the surface rotation (the rotation of bullet in 2D) in FLuent? Please help me out...
|cfd research, gambit|
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