Developing mesh in gambit
Hi Everyone!
I need to create a face and subsequently mesh it using the vertex data(x,y,z) which I obtained from .dem file through global mapper. And then I need to export it to fluent for further analysis. Can anyone please help me through? Thanks |
why you want to use x,y,z data. If you have face you can mesh it easily
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Actually my project is to analyse a terrain and simulate flow runoff on it using gambit and fluent. I have .dem data of the terrain from which i obtained x,y,z vertex data through global mapper. I imported it to gambit. but further progress is still requirred.
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Use your x,y,z to generates triangles faces this will result in a mesh which can be probably processed a bit in Gambit in order to be able to export if for Fluent.
Do |
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