structured grid generation
I am looking for some good papers and books that could be helpfull to write my own (specific) multiblock elliptic (variational) mesh generaion program (2d,3d).
I am looking for a generation procedure that determine block interfaces as part of the solution.
I coded something in fortran 77 (composite mapping).
Does anybody know how to make grid orthogonal at walls (some boundaries) and appropriatelly stretched other than Steger, Soerson and Thomas, Middlecoff methods?
I want to use c++ objects. Does anybody has some reference to literature where could be found outline of classes definitions (related to grid, topology an geometry) and their use in grid generation procedure?
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