|March 14, 2005, 07:41||
Advice on implementing Kass paper
Has anyone here tried implementing Michael Kass and Gavin Miller's 1990 paper "Rapid Stable Fluid Dynamics for Computer Graphics"?
Having read through the paper a few times it seemed fairly simple to implement, but I'm having real problems with it. The simulation just "blows up" in my face for no apparent reason.
If you can't help directly, can you give some advice or a link to where I can get assistance or discuss with someone the problems I'm having.
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