Verification for simple 3D moving body
I have extended my 2D code to 3D. For the 2D case, to verify that my code is working correctly for the moving case, I simulate the sine plunging motion of a cylinder with a constant inlet velocity.
This case has been well documented and used by many to verify their code. One of the papers is :
A numerical simulation of vortex shedding from an oscillating circular cylinder by Guilmineau, E and Queutey, P
Journal of Fluids and Structures 2003
Now, going to 3D, I can't find a similar verification - plunging motion of a sphere/cylinder. I'm not sure if I use the wrong keyword ...
Does anyone know of such papers?
Mainly a simple rotating/heaving motion of a simple body (sphere,cylinder) in 3D. Can be expt or numerical at a low Re to verify a working 3D code.
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