Dynamic Meshing of a 2D Airfoil
I am currently working on my Thesis that involves making a dynamic mesh for 2D Airfoil (NACA0012). I need to simulate 2D unsteady airfoil for pitching and plunging motion. I need to know how to do the dynamic meshing in Fluent as i don't understand how to manipulate the reduce frequency or amplitude. please help me with this if possible.
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