cycloidal propeller : two distinct rotation speed and axis
I'm pretty new to fine/turbo and I'm trying to simulate a cycloidal propeller, which is a blade rotating around an axis far from it, and rotating around its quarter chord.
here's a - pretty ugly - drawing. damn I suck at gimp.
anyway it shows what I'd like to do. I already did it with deforming mesh but I need another full secondary rotation now. and I just can't find the way to make it happen. any idea is more than welcome !
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